![]() That appears to be set on a per-world level, which would explain why my old saved Land of Adventure has no music but Polar Zone does. ![]() I then verified it by applying just that chunk to my original save data. I figured this out by creating 2 new profiles (PCem and physical PC), comparing the autosave.GMS folder in WinMerge, and then merging one chunk at a time and running the game on the new hardware until I figured out which chunk controlled the zoom level. (Be sure to back up the file before you attempt this, and I take no responsibility for you messing something up.) The short answer if you have the exact problem: open your autosave.GMS file in the \save\users\ folder with a hex editor, go to offset 0x1537, and set the data to "8C". ![]() Not wanting to restart the game from scratch, I started messing with the data. In my case I could not zoom out beyond 3 "clicks" with my existing data but a new profile allowed me to zoom out 11 "clicks" and showed much more on the screen at once. PCem) and then upgrade your hardware to something better, the original hardware limitations such as maximum zoom level will remain in your saved data. If you start a savefile on lower-end hardware (e.g. Hopefully this helps someone else who's having this issue in SimCoaster because I just figured it out on my own.
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